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fyi peoepl

+2
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Post by Guest Mon Mar 21, 2011 11:59 pm

Im leaving to Norway for 3 weeks on friday 25th March

I've Informed Doko about this, and please enjoy the server as long it lasts.

In order to Continue it, Donations are required. Contact Doko Then (imhighasfuk@hotmail.com)

dead-line : 12th of april

35$(25€) is needed in total.

- N cheers

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Post by Guest Tue Mar 22, 2011 12:31 am

one thing more.

the server is Delayed differently than other servers.

Solution:

Population and Service Traffic is also LOWER than any other server.

as long Population is 5-10 online dont expect the average Delay on the server to change.

when we reach up to 30-100 the delay is different.

even better over <100.

- N

also we can cause such a Delay Change by Abusing Clients

This all is by Me:

fyi peoepl Gunz117d



fyi peoepl Gunz116

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Post by ♡♥♡(✿◠‿◠)✿♥♡♥ Tue Mar 22, 2011 1:34 am

i think it's trying to tell us something o.O
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Post by Guest Tue Mar 22, 2011 1:43 am

im trying to tell as im leaving , that im leaving the server up to you to use.

im Going to hire 3-5 MORE gms, but in order to keep up activity and when i come back and if server host is paid for next month.. im going to keep the GMs that actually gave it his / her all during this time to keep up the activity.

You also can pay this amount to me, im not much online but enough to get forum check out situation, but i cannot play there at all. No

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Post by ♡♥♡(✿◠‿◠)✿♥♡♥ Tue Mar 22, 2011 2:13 am

rip nagunz 2011 - 2011 Sad
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Post by Asunyan Tue Mar 22, 2011 6:49 am

*Crawly-chan* =^_^= (b")b wrote:rip nagunz 2011 - 2011 Sad

That made me giggle, thanks
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Post by Guest Tue Mar 22, 2011 8:58 am

we found contributor, next bill will be paid Razz

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Post by Guest Tue Mar 22, 2011 9:18 am

santa farao rendeer geek jocolor queen king flower afro Cool

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Post by Guest Wed Mar 23, 2011 1:12 am

New Room Tags Availabe on next runnable

[AM] and [AF] Anti-massive and Anti-flip !

Update available during this day!

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Post by Guest Wed Mar 23, 2011 1:52 am

Check Out yourself!


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Post by sillyfishy Wed Mar 23, 2011 2:16 am

omg no massives
i might try to fix my computer for this
nice
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Post by Guest Wed Mar 23, 2011 3:44 am

Tyrielegend wrote:Check Out yourself!


anti massives?
but u wont be able to win then!
omg

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Post by Asunyan Wed Mar 23, 2011 5:50 am

Anti-massives will be a good addition.

I remember when EU glad turned into who-can-massive-the-most competitions
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Post by Guest Wed Mar 23, 2011 7:37 am

WRUM! wrote:So slashspam wins now? Ok.

gladiator is always spam u dumbass

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Post by dylman Wed Mar 23, 2011 7:57 am

markp wrote:
WRUM! wrote:So slashspam wins now? Ok.

gladiator is always spam u dumbass

i can only name one person who doesn't spam

mark has a good point
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Post by Asunyan Wed Mar 23, 2011 9:01 am

The point is is that it encourages angling, recoiling and footwork; main aspects of gladiator
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Post by Guest Wed Mar 23, 2011 9:16 am

WRUM! wrote:
markp wrote:
WRUM! wrote:So slashspam wins now? Ok.

gladiator is always spam u dumbass
I should have phrased my post differently.
'No massives' would work if you didn't actually get a massive.

In its current implementation, however, you get a massive that when thrown has no effect on your opponent.

Here's a simple situation:
  1. Player A starts slashspamming player B in the face.
  2. Player B starts blocking/vblocking. As a result Player B gets a massive and is unable to counter-attack because if he slashes he will massive and will be left defenseless.

Results:
  • Player B's only hope is to either run out of player A's slash range or recoil him.
    If player A is at least half decent in angling he wouldn't get recoiled.
  • All player A needs to do is slash spam (it doesn't even have to be fast) and walk into player B.

This would result in careless/sloppy gladiators that rely on raw slash speed to win a match (*coughmonkscough*); these kinds of fights are uninteresting.

The last bit is entirely my opinion, though. I love you

true

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Post by sillyfishy Wed Mar 23, 2011 9:31 am

is it possible to change the amount of time you have a massive to 0 seconds in the system.mrs ?
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Post by Guest Wed Mar 23, 2011 9:32 am

sillyfishy wrote:is it possible to change the amount of time you have a massive to 0 seconds in the system.mrs ?
this

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Post by sillyfishy Wed Mar 23, 2011 9:36 am

GODAMIT im gonna look for that flashblock button
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Post by GokuLowClass Wed Mar 23, 2011 10:06 am

WRUM! wrote:
markp wrote:
WRUM! wrote:So slashspam wins now? Ok.

gladiator is always spam u dumbass
I should have phrased my post differently.
'No massives' would work if you didn't actually get a massive.

In its current implementation, however, you get a massive that when thrown has no effect on your opponent.

Here's a simple situation:
  1. Player A starts slashspamming player B in the face.
  2. Player B starts blocking/vblocking. As a result Player B gets a massive and is unable to counter-attack because if he slashes he will massive and will be left defenseless.

Results:
  • Player B's only hope is to either run out of player A's slash range or recoil him.
    If player A is at least half decent in angling he wouldn't get recoiled.
  • All player A needs to do is slash spam (it doesn't even have to be fast) and walk into player B.

This would result in careless/sloppy gladiators that rely on raw slash speed to win a match (*coughmonkscough*); these kinds of fights are uninteresting.

The last bit is entirely my opinion, though. I love you
I totally agree with u on this
!!

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Post by Shlayg Wed Mar 23, 2011 10:36 am

i will fucking own all you fucking faggots with this
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Post by Guest Wed Mar 23, 2011 12:51 pm

i think the arguement is pointless as it will be an optional room Tag. we decided to put it under tag [NS] = No Special (No special moves, / Massives, Flip /.

if you create room without [NS]as room name it will be just a normal gaming with flips and massives. Basketball

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